![]() What if I make a moddable game? They have to sign up to Epic (as part of EULA) to mod it and then they get hooked because of it. Doesn't mean like all engines it doesn't have it's fair share of issues.Įpic need to stop making silly mistakes like this, because it can become costly. I think Unity can't match Unreal for 3D games and that opinion for me is not up for debate. I think Unity is a great engine, with it's downsides. If I want to make a game in visual studio, I can do that.! I'm not a N00B who needs convincing, I've been at this a LONG time. If I wanted to take the codebase under the GPL license, take all the stuff from XNA and previous engines and dump it into Paradox I can do that. Click to expand.I'm not sure what you're trying to convince me of? If I wanted to build a PC only engine from scratch, I could do that. ![]()
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